video: update the Freescale DIU driver to use linux/fb.h

Update the Freescale DIU video driver (fsl_diu_fb.c) to use linux/fb.h.
Some data structures from this header file were just copied into
fsl_diu_fb.c.

Signed-off-by: Timur Tabi <timur@freescale.com>
master
Timur Tabi 13 years ago committed by Wolfgang Denk
parent d4590da436
commit 3c59e3986c
  1. 54
      drivers/video/fsl_diu_fb.c

@ -31,52 +31,8 @@
#include "videomodes.h"
#include <video_fb.h>
#include <fsl_diu_fb.h>
struct fb_var_screeninfo {
unsigned int xres; /* visible resolution */
unsigned int yres;
unsigned int bits_per_pixel; /* guess what */
/* Timing: All values in pixclocks, except pixclock (of course) */
unsigned int pixclock; /* pixel clock in ps (pico seconds) */
unsigned int left_margin; /* time from sync to picture */
unsigned int right_margin; /* time from picture to sync */
unsigned int upper_margin; /* time from sync to picture */
unsigned int lower_margin;
unsigned int hsync_len; /* length of horizontal sync */
unsigned int vsync_len; /* length of vertical sync */
unsigned int sync; /* see FB_SYNC_* */
unsigned int vmode; /* see FB_VMODE_* */
unsigned int rotate; /* angle we rotate counter clockwise */
};
struct fb_info {
struct fb_var_screeninfo var; /* Current var */
unsigned int smem_len; /* Length of frame buffer mem */
unsigned int type; /* see FB_TYPE_* */
unsigned int line_length; /* length of a line in bytes */
void *screen_base;
unsigned long screen_size;
};
struct fb_videomode {
const char *name; /* optional */
unsigned int refresh; /* optional */
unsigned int xres;
unsigned int yres;
unsigned int pixclock;
unsigned int left_margin;
unsigned int right_margin;
unsigned int upper_margin;
unsigned int lower_margin;
unsigned int hsync_len;
unsigned int vsync_len;
unsigned int sync;
unsigned int vmode;
unsigned int flag;
};
#include <linux/list.h>
#include <linux/fb.h>
/* This setting is used for the ifm pdm360ng with PRIMEVIEW PM070WL3 */
static struct fb_videomode fsl_diu_mode_800_480 = {
@ -248,7 +204,7 @@ static int allocate_buf(struct diu_addr *buf, u32 size, u32 bytes_align)
* point to the framebuffer memory. Memory is aligned as needed.
*/
static struct diu_ad *allocate_fb(unsigned int xres, unsigned int yres,
unsigned int depth, void **fb)
unsigned int depth, char **fb)
{
unsigned long size = xres * yres * depth;
struct diu_addr addr;
@ -327,10 +283,10 @@ int fsl_diu_init(u16 xres, u16 yres, u32 pixel_format, int gamma_fix)
info.var.vsync_len = fsl_diu_mode_db->vsync_len;
info.var.sync = fsl_diu_mode_db->sync;
info.var.vmode = fsl_diu_mode_db->vmode;
info.line_length = info.var.xres * info.var.bits_per_pixel / 8;
info.fix.line_length = info.var.xres * info.var.bits_per_pixel / 8;
/* Memory allocation for framebuffer */
info.smem_len =
info.screen_size =
info.var.xres * info.var.yres * (info.var.bits_per_pixel / 8);
ad = allocate_fb(info.var.xres, info.var.yres,
info.var.bits_per_pixel / 8, &info.screen_base);

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