sandbox: video: Speed up video output

At present there are many situations where sandbox syncs the display to
the SDL frame buffer. This is a very expensive operation but is only
needed every now and then. Update video_sync() so that we can specify
whether this operation is really needed.

At present this flag is not used on other architectures. It could also
be used for reducing writeback-cache flushes but the benefit of that would
need to be investigated.

Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
lime2-spi
Simon Glass 6 years ago
parent c3aed5db59
commit 55d39911c0
  1. 12
      drivers/video/vidconsole-uclass.c
  2. 6
      drivers/video/video-uclass.c
  3. 2
      drivers/video/video_bmp.c
  4. 4
      include/video.h
  5. 2
      test/dm/video.c

@ -86,7 +86,7 @@ static int vidconsole_back(struct udevice *dev)
if (priv->ycur < 0)
priv->ycur = 0;
}
video_sync(dev->parent);
video_sync(dev->parent, false);
return 0;
}
@ -113,7 +113,7 @@ static void vidconsole_newline(struct udevice *dev)
}
priv->last_ch = 0;
video_sync(dev->parent);
video_sync(dev->parent, false);
}
static const struct vid_rgb colors[VID_COLOR_COUNT] = {
@ -293,7 +293,7 @@ static void vidconsole_escape_char(struct udevice *dev, char ch)
if (mode == 2) {
video_clear(dev->parent);
video_sync(dev->parent);
video_sync(dev->parent, false);
priv->ycur = 0;
priv->xcur_frac = priv->xstart_frac;
} else {
@ -449,7 +449,7 @@ static void vidconsole_putc(struct stdio_dev *sdev, const char ch)
struct udevice *dev = sdev->priv;
vidconsole_put_char(dev, ch);
video_sync(dev->parent);
video_sync(dev->parent, false);
}
static void vidconsole_puts(struct stdio_dev *sdev, const char *s)
@ -458,7 +458,7 @@ static void vidconsole_puts(struct stdio_dev *sdev, const char *s)
while (*s)
vidconsole_put_char(dev, *s++);
video_sync(dev->parent);
video_sync(dev->parent, false);
}
/* Set up the number of rows and colours (rotated drivers override this) */
@ -547,7 +547,7 @@ static int do_video_puts(cmd_tbl_t *cmdtp, int flag, int argc,
for (s = argv[1]; *s; s++)
vidconsole_put_char(dev, *s);
video_sync(dev->parent);
video_sync(dev->parent, false);
return 0;
}

@ -128,7 +128,7 @@ void video_set_default_colors(struct video_priv *priv)
}
/* Flush video activity to the caches */
void video_sync(struct udevice *vid)
void video_sync(struct udevice *vid, bool force)
{
/*
* flush_dcache_range() is declared in common.h but it seems that some
@ -147,7 +147,7 @@ void video_sync(struct udevice *vid)
struct video_priv *priv = dev_get_uclass_priv(vid);
static ulong last_sync;
if (get_timer(last_sync) > 10) {
if (force || get_timer(last_sync) > 10) {
sandbox_sdl_sync(priv->fb);
last_sync = get_timer(0);
}
@ -162,7 +162,7 @@ void video_sync_all(void)
dev;
uclass_find_next_device(&dev)) {
if (device_active(dev))
video_sync(dev);
video_sync(dev, true);
}
}

@ -345,7 +345,7 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
break;
};
video_sync(dev);
video_sync(dev, false);
return 0;
}

@ -131,8 +131,10 @@ void video_clear(struct udevice *dev);
* buffer are displayed to the user.
*
* @dev: Device to sync
* @force: True to force a sync even if there was one recently (this is
* very expensive on sandbox)
*/
void video_sync(struct udevice *vid);
void video_sync(struct udevice *vid, bool force);
/**
* video_sync_all() - Sync all devices' frame buffers with there hardware

@ -169,7 +169,7 @@ static int dm_test_video_ansi(struct unit_test_state *uts)
/* reference clear: */
video_clear(con->parent);
video_sync(con->parent);
video_sync(con->parent, false);
ut_asserteq(46, compress_frame_buffer(dev));
/* test clear escape sequence: [2J */

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