lcd: make 16bpp work

Support for 16bpp was supposed to be in the code but was not working.
This makes it work and has been tested in the nhk8815 board.

Signed-off-by: Alessandro Rubini <rubini@unipv.it>
Acked-by: Andrea Gallo <andrea.gallo@stericsson.com>
Signed-off-by: Anatolij Gustschin <agust@denx.de>
master
Alessandro Rubini 14 years ago committed by Anatolij Gustschin
parent 152dda3d94
commit acb1386893
  1. 24
      common/lcd.c

@ -63,7 +63,7 @@
/************************************************************************/
#ifdef CONFIG_LCD_LOGO
# include <bmp_logo.h> /* Get logo data, width and height */
# if (CONSOLE_COLOR_WHITE >= BMP_LOGO_OFFSET)
# if (CONSOLE_COLOR_WHITE >= BMP_LOGO_OFFSET) && (LCD_BPP != LCD_COLOR16)
# error Default Color Map overlaps with Logo Color Map
# endif
#endif
@ -218,8 +218,12 @@ static void lcd_drawchars (ushort x, ushort y, uchar *str, int count)
for (row=0; row < VIDEO_FONT_HEIGHT; ++row, dest += lcd_line_length) {
uchar *s = str;
uchar *d = dest;
int i;
#if LCD_BPP == LCD_COLOR16
ushort *d = (ushort *)dest;
#else
uchar *d = dest;
#endif
#if LCD_BPP == LCD_MONOCHROME
uchar rest = *d & -(1 << (8-off));
@ -244,7 +248,7 @@ static void lcd_drawchars (ushort x, ushort y, uchar *str, int count)
bits <<= 1;
}
#elif LCD_BPP == LCD_COLOR16
for (c=0; c<16; ++c) {
for (c=0; c<8; ++c) {
*d++ = (bits & 0x80) ?
lcd_color_fg : lcd_color_bg;
bits <<= 1;
@ -521,6 +525,13 @@ void bitmap_plot (int x, int y)
cmap = (ushort *)&(cp->lcd_cmap[BMP_LOGO_OFFSET*sizeof(ushort)]);
#elif defined(CONFIG_ATMEL_LCD)
cmap = (uint *) (panel_info.mmio + ATMEL_LCDC_LUT(0));
#else
/*
* default case: generic system with no cmap (most likely 16bpp)
* We set cmap to the source palette, so no change is done.
* This avoids even more ifdef in the next stanza
*/
cmap = bmp_logo_palette;
#endif
WATCHDOG_RESET();
@ -559,10 +570,15 @@ void bitmap_plot (int x, int y)
}
}
else { /* true color mode */
u16 col16;
fb16 = (ushort *)(lcd_base + y * lcd_line_length + x);
for (i=0; i<BMP_LOGO_HEIGHT; ++i) {
for (j=0; j<BMP_LOGO_WIDTH; j++) {
fb16[j] = bmp_logo_palette[(bmap[j])];
col16 = bmp_logo_palette[(bmap[j]-16)];
fb16[j] =
((col16 & 0x000F) << 1) |
((col16 & 0x00F0) << 3) |
((col16 & 0x0F00) << 4);
}
bmap += BMP_LOGO_WIDTH;
fb16 += panel_info.vl_col;

Loading…
Cancel
Save