Rework get_device_and_partition() to:
a) Implement a new partition ID of "auto", which requests that U-Boot
search for the first "bootable" partition, and fall back to the first
valid partition if none is found. This way, users don't need to
specify an explicit partition in their commands.
b) Make use of get_device().
c) Add parameter to indicate whether returning a whole device is
acceptable, or whether a partition is mandatory.
d) Make error-checking of the user's device-/partition-specification
more complete. In particular, if strtoul() doesn't convert all
characters, it's an error rather than just ignored.
The resultant device/partition returned by the function will be as
follows, based on whether the disk has a partition table (ptable) or not,
and whether the calling command allows the whole device to be returned
or not.
(D and P are integers, P >= 1)
D
D:
No ptable:
!allow_whole_dev: error
allow_whole_dev: device D
ptable:
device D partition 1
D:0
!allow_whole_dev: error
allow_whole_dev: device D
D:P
No ptable: error
ptable: device D partition P
D:auto
No ptable:
!allow_whole_dev: error
allow_whole_dev: device D
ptable:
first partition in device D with bootable flag set.
If none, first valid paratition in device D.
Note: In order to review this patch, it's probably easiest to simply
look at the file contents post-application, rather than reading the
patch itself.
Signed-off-by: Rob Herring <rob.herring@calxeda.com>
[swarren: Rob implemented scanning for bootable partitions. I fixed a
couple of issues there, switched the syntax to ":auto", added the
error-checking rework, and ":0" syntax for the whole device]
Signed-off-by: Stephen Warren <swarren@nvidia.com>
All the raw block load commands duplicate the same code. Starting with
the ide version as it has progress updates convert ide, usb, and scsi boot
commands to all use a common version.
Signed-off-by: Rob Herring <rob.herring@calxeda.com>