/* SPDX-License-Identifier: GPL 2.0+ OR BSD-3-Clause */ /* * The parts taken from the kernel implementation are: * * Copyright (c) International Business Machines Corp., 2006 * * UBISPL specific defines: * * Copyright (c) Thomas Gleixner */ /* * Contains various defines copy&pasted from ubi.h and ubi-user.h to make * the upstream fastboot code happy. */ #ifndef __UBOOT_UBI_WRAPPER_H #define __UBOOT_UBI_WRAPPER_H /* * Error codes returned by the I/O sub-system. * * UBI_IO_FF: the read region of flash contains only 0xFFs * UBI_IO_FF_BITFLIPS: the same as %UBI_IO_FF, but also also there was a data * integrity error reported by the MTD driver * (uncorrectable ECC error in case of NAND) * UBI_IO_BAD_HDR: the EC or VID header is corrupted (bad magic or CRC) * UBI_IO_BAD_HDR_EBADMSG: the same as %UBI_IO_BAD_HDR, but also there was a * data integrity error reported by the MTD driver * (uncorrectable ECC error in case of NAND) * UBI_IO_BITFLIPS: bit-flips were detected and corrected * * UBI_FASTMAP_ANCHOR: u-boot SPL add on to tell the caller that the fastmap * anchor block has been found * * Note, it is probably better to have bit-flip and ebadmsg as flags which can * be or'ed with other error code. But this is a big change because there are * may callers, so it does not worth the risk of introducing a bug */ enum { UBI_IO_FF = 1, UBI_IO_FF_BITFLIPS, UBI_IO_BAD_HDR, UBI_IO_BAD_HDR_EBADMSG, UBI_IO_BITFLIPS, UBI_FASTMAP_ANCHOR, }; /* * UBI volume type constants. * * @UBI_DYNAMIC_VOLUME: dynamic volume * @UBI_STATIC_VOLUME: static volume */ enum { UBI_DYNAMIC_VOLUME = 3, UBI_STATIC_VOLUME = 4, }; /* * Return codes of the fastmap sub-system * * UBI_NO_FASTMAP: No fastmap super block was found * UBI_BAD_FASTMAP: A fastmap was found but it's unusable */ enum { UBI_NO_FASTMAP = 1, UBI_BAD_FASTMAP, }; /** * struct ubi_fastmap_layout - in-memory fastmap data structure. * @e: PEBs used by the current fastmap * @to_be_tortured: if non-zero tortured this PEB * @used_blocks: number of used PEBs * @max_pool_size: maximal size of the user pool * @max_wl_pool_size: maximal size of the pool used by the WL sub-system */ struct ubi_fastmap_layout { struct ubi_wl_entry *e[UBI_FM_MAX_BLOCKS]; int to_be_tortured[UBI_FM_MAX_BLOCKS]; int used_blocks; int max_pool_size; int max_wl_pool_size; }; /** * struct ubi_fm_pool - in-memory fastmap pool * @pebs: PEBs in this pool * @used: number of used PEBs * @size: total number of PEBs in this pool * @max_size: maximal size of the pool * * A pool gets filled with up to max_size. * If all PEBs within the pool are used a new fastmap will be written * to the flash and the pool gets refilled with empty PEBs. * */ struct ubi_fm_pool { int pebs[UBI_FM_MAX_POOL_SIZE]; int used; int size; int max_size; }; #endif