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@ -439,6 +439,8 @@ contents of an entry in some way. For example, it would be possible to create |
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an entry containing a hash of the contents of some other entries. At this |
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stage the position and size of entries should not be adjusted. |
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6. WriteEntryInfo() |
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7. BuildImage() - builds the image and writes it to a file. This is the final |
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step. |
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@ -471,6 +473,33 @@ the 'warning' line in scripts/Makefile.lib to see what it has found: |
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# u_boot_dtsi_options_debug = $(u_boot_dtsi_options_raw) |
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Access to binman entry positions at run time |
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-------------------------------------------- |
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Binman assembles images and determines where each entry is placed in the image. |
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This information may be useful to U-Boot at run time. For example, in SPL it |
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is useful to be able to find the location of U-Boot so that it can be executed |
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when SPL is finished. |
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Binman allows you to declare symbols in the SPL image which are filled in |
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with their correct values during the build. For example: |
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binman_sym_declare(ulong, u_boot_any, pos); |
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declares a ulong value which will be assigned to the position of any U-Boot |
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image (u-boot.bin, u-boot.img, u-boot-nodtb.bin) that is present in the image. |
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You can access this value with something like: |
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ulong u_boot_pos = binman_sym(ulong, u_boot_any, pos); |
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Thus u_boot_pos will be set to the position of U-Boot in memory, assuming that |
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the whole image has been loaded, or is available in flash. You can then jump to |
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that address to start U-Boot. |
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At present this feature is only supported in SPL. In principle it is possible |
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to fill in such symbols in U-Boot proper, as well. |
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Code coverage |
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------------- |
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@ -543,7 +572,8 @@ To do |
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Some ideas: |
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- Fill out the device tree to include the final position and size of each |
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entry (since the input file may not always specify these) |
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entry (since the input file may not always specify these). See also |
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'Access to binman entry positions at run time' above |
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- Use of-platdata to make the information available to code that is unable |
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to use device tree (such as a very small SPL image) |
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- Write an image map to a text file |
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