@ -2756,7 +2756,7 @@ CBFS (Coreboot Filesystem) support
with a special header) as build targets. By defining
CONFIG_BUILD_TARGET in the SoC / board header, this
special image will be automatically built upon calling
make / MAKEALL .
make / buildman .
CONFIG_IDENT_STRING
@ -5083,33 +5083,10 @@ official or latest in the git repository) version of U-Boot sources.
But before you submit such a patch, please verify that your modifi-
cation did not break existing code. At least make sure that *ALL* of
the supported boards compile WITHOUT ANY compiler warnings. To do so,
just run the "MAKEALL" script, which will configure and build U-Boot
for ALL supported system. Be warned, this will take a while. You can
select which (cross) compiler to use by passing a `CROSS_COMPILE'
environment variable to the script, i. e. to use the ELDK cross tools
you can type
CROSS_COMPILE=ppc_8xx- MAKEALL
or to build on a native PowerPC system you can type
CROSS_COMPILE=' ' MAKEALL
When using the MAKEALL script, the default behaviour is to build
U-Boot in the source directory. This location can be changed by
setting the BUILD_DIR environment variable. Also, for each target
built, the MAKEALL script saves two log files (<target>.ERR and
<target>.MAKEALL) in the <source dir>/LOG directory. This default
location can be changed by setting the MAKEALL_LOGDIR environment
variable. For example:
export BUILD_DIR=/tmp/build
export MAKEALL_LOGDIR=/tmp/log
CROSS_COMPILE=ppc_8xx- MAKEALL
With the above settings build objects are saved in the /tmp/build,
log files are saved in the /tmp/log and the source tree remains clean
during the whole build process.
just run the buildman script (tools/buildman/buildman), which will
configure and build U-Boot for ALL supported system. Be warned, this
will take a while. Please see the buildman README, or run 'buildman -H'
for documentation.
See also "U-Boot Porting Guide" below.
@ -6565,7 +6542,7 @@ it:
Notes:
* Before sending the patch, run the MAKEALL script on your patched
* Before sending the patch, run the buildman script on your patched
source tree and make sure that no errors or warnings are reported
for any of the boards.