cfb_console.c: drop custom PRINTD() and use debug() instead

Signed-off-by: Wolfgang Denk <wd@denx.de>
master
Wolfgang Denk 14 years ago
parent 64e40d72ea
commit 72c65f6f6d
  1. 11
      drivers/video/cfb_console.c

@ -348,13 +348,6 @@ void console_cursor(int state);
#endif
#endif
#if defined(DEBUG) || defined(DEBUG_CFB_CONSOLE)
#define PRINTD(x) printf(x)
#else
#define PRINTD(x)
#endif
#ifdef CONFIG_CONSOLE_EXTRA_INFO
/*
* setup a board string: type, speed, etc.
@ -1736,7 +1729,7 @@ static int video_init(void)
#ifdef CONFIG_VIDEO_LOGO
/* Plot the logo and get start point of console */
PRINTD("Video: Drawing the logo ...\n");
debug("Video: Drawing the logo ...\n");
video_console_address = video_logo();
#else
video_console_address = video_fb_address;
@ -1775,7 +1768,7 @@ int drv_video_init(void)
skip_dev_init = (video_init() == -1);
#if !defined(CONFIG_VGA_AS_SINGLE_DEVICE)
PRINTD("KBD: Keyboard init ...\n");
debug("KBD: Keyboard init ...\n");
skip_dev_init |= (VIDEO_KBD_INIT_FCT == -1);
#endif

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