x86: Drop the x86_fb driver

Now that we have a full VESA driver we may as well use that. We need to
support the VESA layer being set up by early start-up code or by
running a VGA ROM.

Signed-off-by: Simon Glass <sjg@chromium.org>
master
Simon Glass 10 years ago
parent 6b1ba98450
commit edb8b7a66b
  1. 2
      configs/chromebook_link_defconfig
  2. 9
      drivers/video/Kconfig
  3. 1
      drivers/video/Makefile
  4. 38
      drivers/video/x86_fb.c

@ -6,6 +6,6 @@ CONFIG_OF_SEPARATE=y
CONFIG_DEFAULT_DEVICE_TREE="chromebook_link"
CONFIG_HAVE_MRC=y
CONFIG_SMM_TSEG_SIZE=0x800000
CONFIG_VIDEO_X86=y
CONFIG_VIDEO_VESA=y
CONFIG_FRAMEBUFFER_SET_VESA_MODE=y
CONFIG_FRAMEBUFFER_VESA_MODE_11A=y

@ -8,15 +8,6 @@ config VIDEO_VESA
by U-Boot. This can in principle be used with any platform that
supports PCI and video cards that support VESA BIOS Extension (VBE).
config VIDEO_X86
bool "Enable x86 video driver support"
depends on X86
default n
help
Turn on this option to enable a very simple driver which uses vesa
to discover the video mode and then provides a frame buffer for use
by U-Boot.
config VIDEO_LCD_SSD2828
bool "SSD2828 bridge chip"
default n

@ -45,7 +45,6 @@ obj-$(CONFIG_VIDEO_SUNXI) += sunxi_display.o videomodes.o
obj-$(CONFIG_VIDEO_TEGRA) += tegra.o
obj-$(CONFIG_VIDEO_VCXK) += bus_vcxk.o
obj-$(CONFIG_VIDEO_VESA) += vesa_fb.o
obj-$(CONFIG_VIDEO_X86) += x86_fb.o
obj-$(CONFIG_FORMIKE) += formike.o
obj-$(CONFIG_AM335X_LCD) += am335x-fb.o
obj-$(CONFIG_VIDEO_PARADE) += parade.o

@ -1,38 +0,0 @@
/*
*
* Vesa frame buffer driver for x86
*
* Copyright (C) 2014 Google, Inc
*
* SPDX-License-Identifier: GPL-2.0+
*/
#include <common.h>
#include <video_fb.h>
#include <vbe.h>
#include "videomodes.h"
/*
* The Graphic Device
*/
GraphicDevice ctfb;
void *video_hw_init(void)
{
GraphicDevice *gdev = &ctfb;
int bits_per_pixel;
printf("Video: ");
if (vbe_get_video_info(gdev)) {
printf("No video mode configured\n");
return NULL;
}
bits_per_pixel = gdev->gdfBytesPP * 8;
sprintf(gdev->modeIdent, "%dx%dx%d", gdev->winSizeX, gdev->winSizeY,
bits_per_pixel);
printf("%s\n", gdev->modeIdent);
debug("Frame buffer at %x\n", gdev->frameAdrs);
return (void *)gdev;
}
Loading…
Cancel
Save