When U-Boot started using SPDX tags we were among the early adopters and
there weren't a lot of other examples to borrow from. So we picked the
area of the file that usually had a full license text and replaced it
with an appropriate SPDX-License-Identifier: entry. Since then, the
Linux Kernel has adopted SPDX tags and they place it as the very first
line in a file (except where shebangs are used, then it's second line)
and with slightly different comment styles than us.
In part due to community overlap, in part due to better tag visibility
and in part for other minor reasons, switch over to that style.
This commit changes all instances where we have a single declared
license in the tag as both the before and after are identical in tag
contents. There's also a few places where I found we did not have a tag
and have introduced one.
Signed-off-by: Tom Rini <trini@konsulko.com>
In a number of places we had wordings of the GPL (or LGPL in a few
cases) license text that were split in such a way that it wasn't caught
previously. Convert all of these to the correct SPDX-License-Identifier
tag.
Signed-off-by: Tom Rini <trini@konsulko.com>
Common Tegra files are in arch-tegra, shared between T20/T30/T114.
Tegra114-specific headers are in arch-tegra114. Note that some of
these will be filled in as more T114 support is added (drivers,
WB/LP0 support, etc.).
Signed-off-by: Tom Warren <twarren@nvidia.com>
Reviewed-by: Stephen Warren <swarren@nvidia.com>
Common Tegra files are in arch-tegra, shared between T20 and T30.
Tegra30-specific headers are in arch-tegra30. Note that some of
these will be filled in as more T30 support is added (drivers,
WB/LP0 support, etc.). A couple of Tegra20 files were changed
to support common headers in arch-tegra, also.
Signed-off-by: Tom Warren <twarren@nvidia.com>
Reviewed-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Simon Glass <sjg@chromium.org>