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/*
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* Copyright (C) 2017, Bin Meng <bmeng.cn@gmail.com>
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*
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* SPDX-License-Identifier: GPL-2.0+
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*/
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#include <common.h>
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#include <dm.h>
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#include <vbe.h>
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#include <video.h>
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#include <asm/fsp/fsp_support.h>
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DECLARE_GLOBAL_DATA_PTR;
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struct pixel {
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u8 pos;
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u8 size;
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};
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static const struct fsp_framebuffer {
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struct pixel red;
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struct pixel green;
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struct pixel blue;
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struct pixel rsvd;
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} fsp_framebuffer_format_map[] = {
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[pixel_rgbx_8bpc] = { {0, 8}, {8, 8}, {16, 8}, {24, 8} },
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[pixel_bgrx_8bpc] = { {16, 8}, {8, 8}, {0, 8}, {24, 8} },
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};
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static int save_vesa_mode(struct vesa_mode_info *vesa)
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{
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const struct hob_graphics_info *ginfo;
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const struct fsp_framebuffer *fbinfo;
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ginfo = fsp_get_graphics_info(gd->arch.hob_list, NULL);
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/*
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* If there is no graphics info structure, bail out and keep
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* running on the serial console.
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*
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* Note: on some platforms (eg: Braswell), the FSP will not produce
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* the graphics info HOB unless you plug some cables to the display
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* interface (eg: HDMI) on the board.
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*/
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if (!ginfo) {
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debug("FSP graphics hand-off block not found\n");
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return -ENXIO;
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}
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vesa->x_resolution = ginfo->width;
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vesa->y_resolution = ginfo->height;
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vesa->bits_per_pixel = 32;
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vesa->bytes_per_scanline = ginfo->pixels_per_scanline * 4;
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vesa->phys_base_ptr = ginfo->fb_base;
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if (ginfo->pixel_format >= pixel_bitmask) {
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debug("FSP set unknown framebuffer format: %d\n",
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ginfo->pixel_format);
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return -EINVAL;
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}
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fbinfo = &fsp_framebuffer_format_map[ginfo->pixel_format];
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vesa->red_mask_size = fbinfo->red.size;
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vesa->red_mask_pos = fbinfo->red.pos;
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vesa->green_mask_size = fbinfo->green.size;
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vesa->green_mask_pos = fbinfo->green.pos;
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vesa->blue_mask_size = fbinfo->blue.size;
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vesa->blue_mask_pos = fbinfo->blue.pos;
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vesa->reserved_mask_size = fbinfo->rsvd.size;
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vesa->reserved_mask_pos = fbinfo->rsvd.pos;
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return 0;
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}
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static int fsp_video_probe(struct udevice *dev)
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{
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struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
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struct video_priv *uc_priv = dev_get_uclass_priv(dev);
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struct vesa_mode_info *vesa = &mode_info.vesa;
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int ret;
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printf("Video: ");
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/* Initialize vesa_mode_info structure */
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ret = save_vesa_mode(vesa);
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if (ret)
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goto err;
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/*
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* The framebuffer base address in the FSP graphics info HOB reflects
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* the value assigned by the FSP. After PCI enumeration the framebuffer
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* base address may be relocated. Let's get the updated one from device.
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*
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* For IGD, it seems to be always on BAR2.
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*/
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vesa->phys_base_ptr = dm_pci_read_bar32(dev, 2);
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ret = vbe_setup_video_priv(vesa, uc_priv, plat);
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if (ret)
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goto err;
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printf("%dx%dx%d\n", uc_priv->xsize, uc_priv->ysize,
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vesa->bits_per_pixel);
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return 0;
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err:
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printf("No video mode configured in FSP!\n");
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return ret;
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}
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static const struct udevice_id fsp_video_ids[] = {
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{ .compatible = "fsp-fb" },
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{ }
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};
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U_BOOT_DRIVER(fsp_video) = {
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.name = "fsp_video",
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.id = UCLASS_VIDEO,
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.of_match = fsp_video_ids,
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.probe = fsp_video_probe,
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};
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static struct pci_device_id fsp_video_supported[] = {
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{ PCI_DEVICE_CLASS(PCI_CLASS_DISPLAY_VGA << 8, 0xffff00) },
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{ },
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};
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U_BOOT_PCI_DEVICE(fsp_video, fsp_video_supported);
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