lzma: update to lzma sdk 9.20

Updated code taken from latest lzma sdk release 9.20 at
http://downloads.sourceforge.net/sevenzip/lzma920.tar.bz2

This generates quite a lot of checkpatch warnings, but I guess we
need to keep the code style as is to avoid a massive job each time we
update this.

Signed-off-by: Stefan Reinauer <reinauer@google.com>

Signed-off-by: Simon Glass <sjg@chromium.org>
master
Stefan Reinauer 12 years ago committed by Tom Rini
parent 0851020479
commit 5fe8380db3
  1. 14
      lib/lzma/LzmaDec.c
  2. 6
      lib/lzma/LzmaDec.h
  3. 36
      lib/lzma/Types.h
  4. 35
      lib/lzma/history.txt
  5. 34
      lib/lzma/lzma.txt

@ -1,5 +1,5 @@
/* LzmaDec.c -- LZMA Decoder /* LzmaDec.c -- LZMA Decoder
2008-11-06 : Igor Pavlov : Public domain */ 2009-09-20 : Igor Pavlov : Public domain */
#include <config.h> #include <config.h>
#include <common.h> #include <common.h>
@ -116,12 +116,6 @@
StopCompilingDueBUG StopCompilingDueBUG
#endif #endif
static const Byte kLiteralNextStates[kNumStates * 2] =
{
0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 4, 5,
7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10
};
#define LZMA_DIC_MIN (1 << 12) #define LZMA_DIC_MIN (1 << 12)
/* First LZMA-symbol is always decoded. /* First LZMA-symbol is always decoded.
@ -180,6 +174,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
if (state < kNumLitStates) if (state < kNumLitStates)
{ {
state -= (state < 4) ? state : 3;
symbol = 1; symbol = 1;
WATCHDOG_RESET(); WATCHDOG_RESET();
@ -190,6 +185,7 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
{ {
unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)]; unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
unsigned offs = 0x100; unsigned offs = 0x100;
state -= (state < 10) ? 3 : 6;
symbol = 1; symbol = 1;
WATCHDOG_RESET(); WATCHDOG_RESET();
@ -207,9 +203,6 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
} }
dic[dicPos++] = (Byte)symbol; dic[dicPos++] = (Byte)symbol;
processedPos++; processedPos++;
state = kLiteralNextStates[state];
/* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */
continue; continue;
} }
else else
@ -395,7 +388,6 @@ static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte
else if (distance >= checkDicSize) else if (distance >= checkDicSize)
return SZ_ERROR_DATA; return SZ_ERROR_DATA;
state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3; state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3;
/* state = kLiteralNextStates[state]; */
} }
len += kMatchMinLen; len += kMatchMinLen;

@ -1,8 +1,8 @@
/* LzmaDec.h -- LZMA Decoder /* LzmaDec.h -- LZMA Decoder
2008-10-04 : Igor Pavlov : Public domain */ 2009-02-07 : Igor Pavlov : Public domain */
#ifndef __LZMADEC_H #ifndef __LZMA_DEC_H
#define __LZMADEC_H #define __LZMA_DEC_H
#include "Types.h" #include "Types.h"

@ -1,5 +1,5 @@
/* Types.h -- Basic types /* Types.h -- Basic types
2008-11-23 : Igor Pavlov : Public domain */ 2010-10-09 : Igor Pavlov : Public domain */
#ifndef __7Z_TYPES_H #ifndef __7Z_TYPES_H
#define __7Z_TYPES_H #define __7Z_TYPES_H
@ -65,9 +65,11 @@ typedef unsigned long UInt64;
#if defined(_MSC_VER) || defined(__BORLANDC__) #if defined(_MSC_VER) || defined(__BORLANDC__)
typedef __int64 Int64; typedef __int64 Int64;
typedef unsigned __int64 UInt64; typedef unsigned __int64 UInt64;
#define UINT64_CONST(n) n
#else #else
typedef long long int Int64; typedef long long int Int64;
typedef unsigned long long int UInt64; typedef unsigned long long int UInt64;
#define UINT64_CONST(n) n ## ULL
#endif #endif
#endif #endif
@ -92,13 +94,11 @@ typedef int Bool;
#endif #endif
#define MY_CDECL __cdecl #define MY_CDECL __cdecl
#define MY_STD_CALL __stdcall #define MY_FAST_CALL __fastcall
#define MY_FAST_CALL MY_NO_INLINE __fastcall
#else #else
#define MY_CDECL #define MY_CDECL
#define MY_STD_CALL
#define MY_FAST_CALL #define MY_FAST_CALL
#endif #endif
@ -108,6 +108,16 @@ typedef int Bool;
typedef struct typedef struct
{ {
Byte (*Read)(void *p); /* reads one byte, returns 0 in case of EOF or error */
} IByteIn;
typedef struct
{
void (*Write)(void *p, Byte b);
} IByteOut;
typedef struct
{
SRes (*Read)(void *p, void *buf, size_t *size); SRes (*Read)(void *p, void *buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream. /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) < input(*size)) is allowed */ (output(*size) < input(*size)) is allowed */
@ -140,7 +150,7 @@ typedef struct
typedef struct typedef struct
{ {
SRes (*Look)(void *p, void **buf, size_t *size); SRes (*Look)(void *p, const void **buf, size_t *size);
/* if (input(*size) != 0 && output(*size) == 0) means end_of_stream. /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
(output(*size) > input(*size)) is not allowed (output(*size) > input(*size)) is not allowed
(output(*size) < input(*size)) is allowed */ (output(*size) < input(*size)) is allowed */
@ -205,4 +215,20 @@ typedef struct
#define IAlloc_Alloc(p, size) (p)->Alloc((p), size) #define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
#define IAlloc_Free(p, a) (p)->Free((p), a) #define IAlloc_Free(p, a) (p)->Free((p), a)
#ifdef _WIN32
#define CHAR_PATH_SEPARATOR '\\'
#define WCHAR_PATH_SEPARATOR L'\\'
#define STRING_PATH_SEPARATOR "\\"
#define WSTRING_PATH_SEPARATOR L"\\"
#else
#define CHAR_PATH_SEPARATOR '/'
#define WCHAR_PATH_SEPARATOR L'/'
#define STRING_PATH_SEPARATOR "/"
#define WSTRING_PATH_SEPARATOR L"/"
#endif
#endif #endif

@ -1,6 +1,41 @@
HISTORY of the LZMA SDK HISTORY of the LZMA SDK
----------------------- -----------------------
9.18 beta 2010-11-02
-------------------------
- New small SFX module for installers (SfxSetup).
9.12 beta 2010-03-24
-------------------------
- The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
if more than 10 threads were used (or more than 20 threads in some modes).
9.11 beta 2010-03-15
-------------------------
- PPMd compression method support
9.09 2009-12-12
-------------------------
- The bug was fixed:
Utf16_To_Utf8 funstions in UTFConvert.cpp and 7zMain.c
incorrectly converted surrogate characters (the code >= 0x10000) to UTF-8.
- Some bugs were fixed
9.06 2009-08-17
-------------------------
- Some changes in ANSI-C 7z Decoder interfaces.
9.04 2009-05-30
-------------------------
- LZMA2 compression method support
- xz format support
4.65 2009-02-03 4.65 2009-02-03
------------------------- -------------------------
- Some minor fixes - Some minor fixes

@ -1,4 +1,4 @@
LZMA SDK 4.65 LZMA SDK 9.20
------------- -------------
LZMA SDK provides the documentation, samples, header files, libraries, LZMA SDK provides the documentation, samples, header files, libraries,
@ -20,6 +20,10 @@ LICENSE
LZMA SDK is written and placed in the public domain by Igor Pavlov. LZMA SDK is written and placed in the public domain by Igor Pavlov.
Some code in LZMA SDK is based on public domain code from another developers:
1) PPMd var.H (2001): Dmitry Shkarin
2) SHA-256: Wei Dai (Crypto++ library)
LZMA SDK Contents LZMA SDK Contents
----------------- -----------------
@ -33,7 +37,7 @@ LZMA SDK includes:
UNIX/Linux version UNIX/Linux version
------------------ ------------------
To compile C++ version of file->file LZMA encoding, go to directory To compile C++ version of file->file LZMA encoding, go to directory
C++/7zip/Compress/LZMA_Alone CPP/7zip/Bundles/LzmaCon
and call make to recompile it: and call make to recompile it:
make -f makefile.gcc clean all make -f makefile.gcc clean all
@ -49,6 +53,7 @@ lzma.txt - LZMA SDK description (this file)
7zC.txt - 7z ANSI-C Decoder description 7zC.txt - 7z ANSI-C Decoder description
methods.txt - Compression method IDs for .7z methods.txt - Compression method IDs for .7z
lzma.exe - Compiled file->file LZMA encoder/decoder for Windows lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
7zr.exe - 7-Zip with 7z/lzma/xz support.
history.txt - history of the LZMA SDK history.txt - history of the LZMA SDK
@ -66,7 +71,7 @@ C/ - C files
LzmaEnc.* - LZMA encoding LzmaEnc.* - LZMA encoding
LzmaLib.* - LZMA Library for DLL calling LzmaLib.* - LZMA Library for DLL calling
Types.h - Basic types for another .c files Types.h - Basic types for another .c files
Threads.* - The code for multithreading. Threads.* - The code for multithreading.
LzmaLib - LZMA Library (.DLL for Windows) LzmaLib - LZMA Library (.DLL for Windows)
@ -86,12 +91,6 @@ CPP/ -- CPP files
Compress - files related to compression/decompression Compress - files related to compression/decompression
Copy - Copy coder
RangeCoder - Range Coder (special code of compression/decompression)
LZMA - LZMA compression/decompression on C++
LZMA_Alone - file->file LZMA compression/decompression
Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
Archive - files related to archiving Archive - files related to archiving
Common - common files for archive handling Common - common files for archive handling
@ -100,6 +99,7 @@ CPP/ -- CPP files
Bundles - Modules that are bundles of other modules Bundles - Modules that are bundles of other modules
Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2 Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
LzmaCon - lzma.exe: LZMA compression/decompression
Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2 Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2. Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
@ -369,8 +369,8 @@ Interface:
propData - LZMA properties (5 bytes) propData - LZMA properties (5 bytes)
propSize - size of propData buffer (5 bytes) propSize - size of propData buffer (5 bytes)
finishMode - It has meaning only if the decoding reaches output limit (*destLen). finishMode - It has meaning only if the decoding reaches output limit (*destLen).
LZMA_FINISH_ANY - Decode just destLen bytes. LZMA_FINISH_ANY - Decode just destLen bytes.
LZMA_FINISH_END - Stream must be finished after (*destLen). LZMA_FINISH_END - Stream must be finished after (*destLen).
You can use LZMA_FINISH_END, when you know that You can use LZMA_FINISH_END, when you know that
current output buffer covers last bytes of stream. current output buffer covers last bytes of stream.
alloc - Memory allocator. alloc - Memory allocator.
@ -431,7 +431,7 @@ Memory Requirements:
{ {
... ...
int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode); const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
... ...
} }
@ -527,7 +527,8 @@ static ISzAlloc g_Alloc = { SzAlloc, SzFree };
LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc); LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
If callback function return some error code, LzmaEnc_Encode also returns that code. If callback function return some error code, LzmaEnc_Encode also returns that code
or it can return the code like SZ_ERROR_READ, SZ_ERROR_WRITE or SZ_ERROR_PROGRESS.
Single-call RAM->RAM Compression Single-call RAM->RAM Compression
@ -549,8 +550,8 @@ Return code:
LZMA Defines Defines
------------ -------
_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code. _LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
@ -562,6 +563,9 @@ _LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is
_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type. _LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
_7ZIP_PPMD_SUPPPORT - Define it if you don't want to support PPMD method in AMSI-C .7z decoder.
C++ LZMA Encoder/Decoder C++ LZMA Encoder/Decoder
~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~
C++ LZMA code use COM-like interfaces. So if you want to use it, C++ LZMA code use COM-like interfaces. So if you want to use it,

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